Wednesday, March 16, 2011

Group Adventure Game - A Bond Making Phenomenon

The purpose of the game is to have people working together on a problem mutually.
Individual talents are essential, but it is the cooperation of the group which makes the game's outcome a successful one.

====

Game Inspirations

  • Phoenix Wright (Nintendo DS)
  • 999 (Nintendo DS)

====

Game Type

The game incorporates cooperation and yet competition.
The game inspires planning and yet at the same time lightning fast reactions are also needed.

====

The Game's Core Elements

  1. Story


Story

It is essential for each game to have a story.
Something complex and human with characters and situations which the players imprint on.

====

The Court

[This is the only game I have worked out in my mind at the moment]

====

Quick Game Version

For when you don't have a lot of time to play a game, but you want the challenge.

The group is offered a short story or briefing.

No comments:

Post a Comment